Perils of Digital Distribution
The folks over at Shacknews have published an interesting article on digital distribution. I tried myself on its merits here. They begin by focusing on the perils of this type of distribution. Referring to a recent example they show that particular services may cease to exist. Indeed, that poses quite a problem if it happens quickly and unexpectedly. Frankly, I was in a rush writing about its benefits lest I forget something, thus, I didn’t even think on that. Can’t be helped now, the remedy is over at Shacknews.
However, they continue with the Steam service which has become quite popular ever since it has been established as a means of digital distribution. Now, even big publishers like Activision are going to come on board which clearly shows a continually growing support for Steam. I don’t think Steam will prevail, though, at least it can’t in it’s current shape. There should be others providing such services rather than the developer itself. As always, competition is healthy and helps shaping the market. Obviously, consumers do have lotta benefits resulting from a strong competition.

I’m not much of a gamer but in terms of other medias such as film and tv, digital distribution is where it’s at, and it’s only years away from making the local video store obselete. Evidenced by the sale of YouTube for 2 billion for not doing much except provide a advertising platform, but that will change very soon.
What happens if these new services go down… *shrugs* things break, they’ll fix it without compensation.
Yeah, my gaming days are gone too. I’m in for TV series and movies and I’d highly appreciate download services for them. I’m more than willing to pay my share but prices must be lower than for DVDs. I don’t want any extras and I don’t see why I should pay for it.
However, Google has two platforms now – YouTube and Google Videos – which they’re soon going to merge, I guess. Let’s see what they make of it.