Mind over matter
Yesterday I discovered something very interesting. An enterprise called Emotiv Systems introduced some kinda helmet that allows gamers to control games with their mind. Thus, it’s safe to call it a brain/computer interface. The system is called Project Epoc and it can move objects based on gamer’s thoughts, reflect facial expressions, and respond to the excitement or calm the user mentally exerts. The helmet contains lots of sensors which pick up electric signals in the brain. The software part analyzes the signals and wirelessly relays them to a receiver which is plugged into the USB port of a game console or PC.
The developers all share the same vision: to transform the way humans interact with machines. They’re going to develop this technology for use in other industries too, including medicine, security, market research, and interactive television. Currently, the helmet on display at GDC is a prototype and some video footage indicates that it takes a high level of concentration to actually make things happen. Nonetheless, it’s an important step into the right direction: creating a highly efficient interface between humans and machines. According to Emotiv Systems we’re going to see the device on the market in 2008.
Pretty cool stuff, isn’t it? Frightening too.

It’s like a Holodeck, jr.
I’d really like to see a working Holodeck.
Anyway, when I told a friend about this device he simply said: “Yeah, and while you’re playing they suck your pins and other sensitive information outta your brain!”. While that is highly exaggerating he may have a point as far as future devices are concerned.
very, very cool. It kinda does scare me too…in a “Minority Report” kinda way.