Since the subscription service for Call of Duty is now a reality, it’s time to take a closer look at what we gamers are getting out of it. Of course, Activision Blizzard is unable to detail most of the paid features for Elite because the premium-tier service was designed to be deeply integrated with Call of Duty: Modern Warfare 3. Until we are closer to the launch of the game we have to make do with the scraps the company throws at us.
Call of Duty: Elite is a service incorporating stats-tracking, social network elements, an interactive strategy guide, and plenty of options for competitive gaming. Activision tries very hard to sum Elite up in three words: connect, compete, and improve. At least it is kind of elaborating on the meaning of these three words on the Elite website. Suffice to say that, in a nutshell, Activision is not charging for CoD multiplayer. Read more…
Yesterday, the latest Deus Ex: Human Revolution trailer hit the web. Titled “Revenge” it is about … well, revenge. Have a look for yourself:
Of course, you may also want to consider the Collector’s Edition. Unfortunately, it’s only intended for us Europeans and since it’s using Steamworks it might not be a good idea trying to import this edition. Deus Ex: Human Revolution will only get a standard and Augmented edition release in North America. In order to get all the content offered in the Collector’s Edition Americans would have to pre-order the game twice, as multiple retailers are offering different pieces of content.
Deus Ex: Human Revolution launches on August 23 in North America, August 25 in Australia and New Zealand, and August 26 in Europe.
Acitivision Blizzarc Inc. is out to charge a monthly subscription fee for the upcoming online service called Call of Duty: Elite. This service will work with Call of Duty: Modern Warfare 3 and future installments of the franchise. CoD:E will provide extra content that isn’t available for regular customers and it will be available for paying and non-paying multiplayer fans.
Players will primarily access CoD:E through web browsers though Activision is planning to offer apps for Android and iOS devices. Elite will let players track their stats, participate in competitions for real and virtual prizes, and provide a lot of social-networking options reminiscent of e-sports. Apparently, stats-tracking and social grouping features will be free for everyone.
Premium Elite subscribers will receive a constant flow of Call of Duty content, like map packs. Campaign, co-op and multiplayer modes can still be had for no charge, so going for the premium membership isn’t strictly necessary. Unfortunately, details regarding the service are still very scarce. The guys over at Kotaku at least scored some information on how the service looks like.
In short, Call of Duty:Elite is divided into four sections: Career, Connect, Theater, and Compete. The first section is loaded with stats, the second one offers social-networking options. Theater allows users to host their favorite Call of Duty videos and Compete will allow players to win lots of prizes by letting players engage in short-term challenges and long-term tournaments.
No word on pricing yet but according to the Wall Street Journal Activision executives expect the cost to be less than Netflix monthly movie subscription. That could mean something in the range of $5-7 a month. Not quite pricey, right? Well, as long as we don’t know what to expect from becoming a premium subscriber that sounds like buying a pig in a poke.
Call of Duty: Elite will launch on the same day as the Modern Warfare 3 – November 8, 2011. If you’d like to test it before then, try to get an invite to the closed beta which will start later this summer.
I found myself playing Call of Duty: Black Ops quite a bit over the last few days. I’m not that good and I usually do better with Modern Warfare 2. Still, there are a few general things that are nice to know. The following intel isn’t about strategies, class setups, game styles or anything else. Firstly, because I’m not qualified for that and secondly, there are hundreds – if not thousands – of guides, article, forum/blog posts, etc. out there dealing with that kinda stuff.
Dolphin diving into water will protect you from fall damage. That may prove exceptionally useful on Jungle.
On a sidenote, jumping on people or RC-XDs also prevents fall damage.
An indirect kill from a killstreak reward will count towards unlocking the next killstreak reward.
You can actually capture a flag while in Second Chance. You’ll even get a medal out of it.
But you can’t defuse a bomb while in Second Chance.
Valkyrie rockets can be destroyed by the Strela-3 (even though it’s vehicle lock-on only!) or by friendly fire.
Don’t throw smoke and gas grenades into water. They’ll simply disappear without ever going off.
SAM Turrets will kill you if they’re shooting against obstacles and you’re nearby. In this case, they’ll also blow up themselves. Choose a nice, open place for them.
Jammers affect RC-XDs and make them an easy target for nearby enemies.
Using a zipline will discard your Death Machine, Grim Reaper, or Valkyrie Rockets.
The auto-turrets on Berlin Wall can’t get a lock on you through smoke. Throw one in the middle area or two smoke grenades in the outer areas to safely traverse the no man’s land.
You can also use a smoke grenade to capture the B flag from outside the central way. Just make sure you pick the side your team holds, otherwise you’re easy prey for enemy snipers relying on IR scopes.
If you can, make sure to have a Counter-Spy Plane ready for enemy Blackbirds.
One particularly annoying thing is a bug Treyarch will hopefully fix ASAP: If you pull out your Care Package Marker when going into Second Chance, you’ll end up in Second Chance with your primary weapon. Somebody raped me this way with his Olympia the other day.
Hope that’s some useful intel for ya. Over and out.
Today, Square Enix dropped a new gameplay trailer for Deus Ex: Human Revolution revealing a lot of the game’s gameplay mechanics and user interface. You’ll see the game’s augmentation interface where every augmentation is upgradeable in three levels. You also get to see some kind of infra-ray vision and an interesting weapon wheel to choose your gear from. Hacking a workstation obviously allows you to tinker with turrets, robots, and cameras. Next, you get some weapons demonstration – you can use different kinds of ammunition – and you even get to see Jenson’s meelee skills. Oh, and don’t forget the nice laser weapon with which you can aim and fire through walls.
All in all, I like what I saw, especially the art direction. The monitors are awesome as is the user interface. If the trailer isn’t enough for you, head over to ComputerAndVideoGames.com – the guys over there did a little Q&A with the developers. The developers promised that there will be a lot of hidden choices in the game so that not every possible action is thrown in your face. They also said that the inventory contains everything but story items and that health regeneration isn’t as quick as in Halo or Call of Duty. Ah, I’m alredy looking forward to hacking consoles in early 2011.
According to ShacknewsCall of Duty: Black Ops sold 5.6 million units on launch day – in North America and UK alone. That’s almost a million units more than Modern Warfare 2 managed back in November 2009. My own copy currently is en route and I can’t wait to finally play the game. Luckily, I once again bought the game for the PS3 as there seems to be quite a growing number of bugs and exploits on the PC platform. If you’re interested, head over to the official forums.
So what does the game have in store? There’s a heavily scripted single player mode where you play lots and lots of different characters, a zombie co-op mode, and the multiplayer mode, of course. Naturally, multiplayer ist the most interesting ascpect of the game and I’m going to completely ignore all the rest. Here are the key features everyone should know:
Highest level is 50 and there are 15 levels of prestige.
The player must level up to unlock weapons and perks for purchase (all perks will become available with level 4, all killstreaks with level 10).
There’s a short, very informative list of all the perks and their respective pro versions over at the official site.
You can also find a list of all the killstreaks there.
The in-game currency is called CoD Points and it is used to purchase weapons and upgrades, and can be used for contracts and Wager Matches. Contracts are basically challenges with different goals and diffuculty levels. You buy contracts with CoD Points and upon completing a contract you’ll earn more CoD Points than you originally paid for the contract itself. In Wager Matches players wager their CoD Points agains everyone else and only the top three players get rewarded – the rest get nothing.
CoD Points are 10% of the XP earned per match and 1,000 points per level-up. Contracts, challenges and Wager Matches also comprise a source of income.
There are four game modes in the Wager Match category: Gun Game, Sticks and Stones, Once in the Chamber, and Sharpshooter. Further information is available over at The Call of Duty Wiki.